Computer arts resit – 01
by telruya
Research
First I began by writing out a short lore word document to base my v=characters off of the began researching art depicting similar archetypes that could be applied to my own characters.
After I sellected a few from the to for mood boards for each character and potential character
the humans
The humans spider mounts
Land of despair
Moloch
Moloch’s cavern
Molochs cultists
Mammon
Suicide tree’s
Content and them guide
While zdzisław beksiński and hironemous bosch were influential in what I wished to depict I do not believe that I could match their style nor how to approach doing so in the time I have.
Copic marker style guide
Soft and oil pastel guide
I would like to explore using pastel and copics a bit more and will attempt their use in my concept research.
Concept developement
And I began to develop my ideas starting with rough Ideas before I began the reserach
I did some studies onto the eye’s and nose to refresh how I could best depict them before taking a more serious attempt at the concept art.
I began bey drawig out either elments of characters in artwork or combining them to try and get more clear focus onto the subjects
I quite Liked the idea’s of the hair color, patchwork clothes and masks so decide to use these to create my character.
A study of “the evil owl” lengthend form as I quite liked the menacing face.
But I wanted a more etheral form for the character and studied some shapes that had no traditonal body
Molochs form was more complicated but I quite liked using oil and soft pastels to render the more stone like appearance.
With some clear ideas as tgo what they looked like I created some thumbnails for these three characters as I did not have enough time to create more for the other characters but these were the three main ones I wished to represent anyway.
Mammon
Moloch
Human
Character sheets were a bit rushed and lacking detail but like the diferent shapes I put into each one
Moloch
Mammon
Human (Seris Lugal)